During my work at Team6 game studios I made an engine plugin tool that translates UE4 UMG UI Widgets into Lua code.
This was added to this portfolio website with permission from Team6 game studios. Engine: Unreal Engine 4
Coded in: C++, writes Lua code as output. Created in: September 2018 - January 2019 |
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Einar is a third person hack and slash based on Norse mythology. The player takes control of Einar, using bow, hammer and axe to clear a strange infection from a Norse fishing village.
I worked mostly on gameplay programming focussing on the combat systems, most notably archery, but also did some work on the camera and character animation implementation. Engine: Unreal Engine 4
Coded in: UE Blueprint, C++ Platform: PC Released: Steam (free) Project duration: 40 weeks Team size: 40 students Development years: 2016-2017 |
I am working my way through the problems posted at project euler, coding solutions to the problems in C++.
My commented solutions can be found here.
My commented solutions can be found here.
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Heroes of Congress is a social deduction game where you play as a member of congress. While most players are peacekeepers, some players are out for war. It is the job of the peacekeepers to expose them and remove them from congress.
On this project I worked on UI and gameplay programming, for both the mobile and chromecast display. Engine: Unity3D
Coded in: C# Platform: Android (requires chromecast) Released: Google play store (free) Project duration: 30 weeks Team size: 9 students Development years: 2015-2016 |
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Tile Trashers
Tile trashers is a local multiplayer game in which both players compete in a tile arena, dropping tiles to create holes for either to fall into.
I worked on this project doing gameplay programming as well as some minor UI programming. Engine: Unity3D
Coded in: C# Platform: PC, port to PS Vita Released: No Project duration: 32 days Team size: 10 students Development years: 2013-2014 |